CD Projekt explained why the new Witcher game uses Unreal Engine 5

CD Projekt finally recorded to explain why the new Witcher The game uses Unreal Engine 5, as fans immediately speculated as to why their in-house engine was dropped.

The game was hinted at in the recent State of Unreal live stream, where Epic Games showed off Unreal Engine 5 and all of its new bells and whistles. CD Projekt CTO Paweł Zawodny then explained why the new Witcher the game uses Unreal Engine 5.

“It was the move to open-world support that caught our eye on Unreal Engine 5,” Zawodny said. The CDPR boss went on to explain how Unreal Engine 5 is better for world building.

“This opens up a new chapter for us where we really want to see how our experience in making open-world games combines with all of Epic’s engineering powerhouse,” he said. He went on to explain that CD Projekt Red and Epic will work together on engine features to “achieve something amazing in the end.”

CD Projekt game director Jason Slama also talked about how Unreal Engine 5 needed to have the stability to support a large, varied, and open world environment.

“One of the things that’s really important to keep in mind when talking about open-world games versus, say, linear games, is the possibility that things can go wrong or that storylines that you have to consider are exponentially higher than linear games,” Slama said.

He added: “Players can go whichever direction they want, they can run content in any order they want theoretically, to really wrap that up means you need a really stable environment where you can make changes with a high level of confidence that it won’t break in 1,600 other places down the line.

CD Projekt Art Director Jakub Knapik also chimed in to say that Epic has already worked with a number of studios, there’s a lot of great new stuff in Unreal Engine 5, hence the reasoning behind why the new Witcher the game uses Unreal Engine 5.

“The fact that Unreal is already used by many teams around the world, many perspectives are thrown into the design of the tools and that helps the tool to be much more agile,” Knapik said.

Recent news about the new Witcher game is that while it’s being built in Unreal Engine 5 – it won’t be exclusive to the Epic Games Store.

The last main game in the series, The Witcher 3: Wild Hunt, is available for Windows PC (via GOG, Origin, and Steam), Xbox One, and PlayStation 4. In case you missed it, you can read our review of the base game here. Next-gen upgrades to the game have also been delayed to Q2 2022.

Jack L. Goldstein